|
1st generation Becky character |
Silly idea really; basically make a 3D barbie character and play with her. Get bored, make a 3D Ken doll (Tom) and smoosh them together. Still not quite edgy enough ... hmm I know they can be siblings! Yay wincest! What's not to like?! Great fun.
These renders were like original character development; I liked the idea of being
a 'real' 3d artist - you know the sort of 3D artist who produces cool looking characters as concept art for films (in Zbrush or whatever) - those amazing artist guys always did renders like this, 360 degree spin-around views of their character.
Mine just had fewer clothes on, is all :)
(as you can tell, I was going for the sweaty / wet look...)
So here she is; first ever character I created in Poser; Rebecca Starwalker - lead character (along with Tom) for mini comic idea 'Space Trek Fleet Wars'. You knew that.
Name: Rebecca Starwalker
Age: 17 to sort of 20 ish
Height: 5'5"
Weight: How dare you! About 8 stone? 9 after a big roast?
Waist: Barely
Bra size: not that she's ever worn one, but 28H - 28J depending on how booby she's feeling
Favourite drink: Red wine
Favourite position: Cowgirl, though also partial to being bent over a desk, bedside etc. Depends who's in charge
Hairstyle: 'Shag' - a la hit TV sitcom
Friends character, Rachel
Love interest: Tom. Always Tom. Since she learnt to masturbate. 2nd in line is probably Zan; they've always got on, on account of the easy-going ness, and the ... err appendages.
Then I was like "Hey, we need more outfits; need some sort of soft sports kit that can be unzipped" - so this kit turned up on Zan and Luce in the 3rd comic, but it had been setup on the original character, Bex.
(Notice in this render she has slightly smaller boobs than later on in the comics? Pretty sure I gave her a boost as the comics progressed; liked the idea that the 'coming of age' stuff led to bust development, as you'd find in real life. Yes I probably put too much thought into it. Yes I did the same with Tom and Xho's penises - just in case you'd not been paying attention...)
Actually those shorts are pretty cool, maybe should grab them again sometime, wonder if I still have them for her...
|
^ Very early character fun thing, this - did it to test out lighting (no suprises there), and though it was never used as a scifi comic scenario with Bex, I later used it for Tom (see Spymaster). He didn't quite look as good as Becky though, and I always wonder if I should have swapped their roles in that comic... ah well, too late :) |
2nd generation Becky ...
More detail in the skin, less shininess/wetness so her skin looked drier than 1st generation. Better detail in the eyes, slightly stronger tan so her skin contrasted nicely with Zans. 2nd generation Becky also had slightly larger breasts as I thought she was a year or two older than the coming-of-age 1st generation Becky (above), so I gave her a slightly more womanly jawline and bigger hips too.
YES I KNOW YOU DIDN'T THINK I PUT THIS MUCH THOUGHT INTO THE CHARACTERS OMG I KNOW IT'S A BIT OF A SHOCK ISN'T IT AAARGHHHHHH!!!! Obsession eh? I think about this detail for all the character, btw! Yes I probably need psychological help SHUT UP ABOUT IT IT'S JUST A HOBBY AAARGHHH!!!
A SEXY HOBBY AAARGHHHH!!
Favourite 2nd generation character pose, below. Always loved that cowgirl moment, she just sort of naturally fits it, her contrapposto bodyshape accentuating the shape of her breasts, hips and waist:
Below: first render in 'Tacspace' after I'd plonked the lighting and grey backdrop in there, I put 2nd generation Becky in there and hit render. Yikes, I thought, that works. Time to do a comic.
Got a lot of time for thigh-high socks. These were sock test renders, readying the texture for They Came In Outer Space...
|
Just ... errr ... no reason. |
2nd to 3rd generation test comparisons below - 3rd generation was all about the subsurface scattering on the skin - these tests look kinda waxy, I toned it down a bit for the 3rd generation proper, and made her skintone a little closer after these tests, which made her look a bit pasty compared to old, tanned Becky.
|
Skintone was 'deeper' though - she was a bit glossy so looked like wax, but the realism was upping slightly so I was happy :) |
|
Was pretty pleased with this bounce cycle to be honest, despite the skintone not quite being right. |
|
Too tanned ... but nearly there ... |
|
Nightie mode. Sometimes the sexiness comes from the scenario rather than the medical close-ups I guess.... :) |
|
2nd generation - tanned and flat-looking (flat skintone I mean, not flat chested.) (Obviously.) |
|
3rd generation not quite there; too pale and low contrast and waxy looking, needed a bit more work... |
3rd generation Becky...
|
Just need to sort out that darkness around the mouth... |
|
3rd generation Becky character, reporting for duty. Love the subsurface on this skin, even though the lighting is weird and eerie :) |
|
I'm such a sucker for a walk cycle... |
|
Poor girl: tuckered out from all this test rendering and changes of skin, posing, sex etc. Needs a break. |